Citra crashing when loading FE:A ROM

Trying to play Fire Emblem: Awakening again after like a year of not using Citra, asides from updating it, but it keeps crashing every time I try to open it.

System Information

  • Operating System: Windows 10
  • CPU: Intel Core i7 2600s
  • GPU: Radeon HD 6570
  • Citra Version (found in title bar): 1708
  • Game: Fire Emblem Awakening
  • Screenshot of Issue (include the full Citra window including titlebar): No screenshot, Citra keeps just closing after being stuck on the loading screen.

Diagnostic Log
citra_log.txt (6.0 KB)

System Information for Support

Client Version                                Nightly 1708 HEAD-e7671d9
Operating System                              Windows 10 (10.0)
CPU                                                  Intel(R) Core(TM) i7-2600S CPU @ 2.80GHz | AVX
Graphics API                                  OpenGL ?
Graphics Renderer                             ?
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.

Go to File>Open Citra Folder. Then open the shaders folder and delete the opengl folder found here. Now start your game and see if the problem remains.

1 Like

I’ve had that problem before, still had it. That solved it