Citra crashing when obtaining an item in Ocarina of Time

#1

The game freezes when I get an item on Ocarina of Time. Game still seems to run as the audio still works, but as soon as I get an item, fps and velocity drops and the screen freezes. I´ve tried enabling and disabling hardware shaders as well as accurate multiplication, but the game still freezes.

System Information

  • Operating System: Windows 10 Home

  • CPU: Intel Core i3-4010U @ 1.70 GHz

  • GPU: Intel HD Graphics

  • Citra Version (found in title bar): Citra Nightly 1235

  • Game: The Legend Of Zelda: Ocarina of Time 3D

  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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#2

System Information for Support

Client Version                                Nightly 1235 HEAD-9412484
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 4400
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [ ]
System Region                                 [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

#3

Your GPU driver is outdated, download the latest driver from intel’s website. you may also need to disable ‘Enable Hardware Shader’.

#4

Thanks, it worked. Disabling the Hardware Shader makes the game run a little laggy, but I guess it´s better than not playing at all.