The game freezes when I get an item on Ocarina of Time. Game still seems to run as the audio still works, but as soon as I get an item, fps and velocity drops and the screen freezes. I´ve tried enabling and disabling hardware shaders as well as accurate multiplication, but the game still freezes.
Operating System: Windows 10 Home
CPU: Intel Core i3-4010U @ 1.70 GHz
GPU: Intel HD Graphics
Citra Version (found in title bar): Citra Nightly 1235
Game: The Legend Of Zelda: Ocarina of Time 3D
Screenshot of Issue (include the full Citra window including titlebar):
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