Citra Crashing when opening game

Issue: Pokemon Y Randomizer Crashing when loading

System Information

  • Operating System: Windows 10
  • CPU: Intel® Core™ i5-7600k CPU @ 3.80GHz
  • GPU: Nvidia GTX 970
  • Citra Version (found in title bar): 1486
  • Game: Pokemon Y

Diagnostic Log
citra_log.txt (4.0 KB)

System Information for Support

Client Version                                Nightly 1486 HEAD-75c9784
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Hi, do the following:

  1. File->Open Citra Folder
  2. Open shaders folder then delete the opengl folder
  3. Emulation->Configure... then click on Graphics on the left
  4. Click on the Advanced tab and turn on Accurate Multiplication

The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.