Citra Crashing When Trying to Load Game for 2nd Time

System Information for Support

Client Version                                Nightly 1565 HEAD-2e24183
Operating System                              macOS 10.15
CPU                                           Intel(R) Core(TM) i7-4558U CPU @ 2.80GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             Intel Iris OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

That’s what i did and it didn’t change anything

Please help, i try to laugh ultra sun and moon and it quits all the time even though i have disabled shader JIT and activated accurate multiplication

citra_log.txt (171.7 KB)

System Information for Support

Client Version                                Nightly 1565 HEAD-2e24183
Operating System                              macOS 10.15
CPU                                           Intel(R) Core(TM) i7-4558U CPU @ 2.80GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             Intel Iris OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

citra_log.txt (4.5 KB)

I did not find anything wrong in your log file. Please wait for a moderator to assist.

citra_log.txt (32.9 KB)

System Information for Support

Client Version                                Nightly 1588 HEAD-f4e727c
Operating System                              macOS Mojave (10.14)
CPU                                           Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             AMD Radeon Pro 555X OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

citra_log.txt (29.6 KB) [

System Information for Support

Client Version                                Nightly 1588 HEAD-f4e727c
Operating System                              macOS 10.15
CPU                                           Intel(R) Core(TM) i9-9980HK CPU @ 2.40GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             AMD Radeon Pro 5500M OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

citra_log.txt (33.8 KB)

System Information for Support

Client Version                                Nightly 1588 HEAD-f4e727c
Operating System                              macOS 10.15
CPU                                           Intel(R) Core(TM) i9-9980HK CPU @ 2.40GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             AMD Radeon Pro 5500M OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

citra_log.txt (4 KB)

I did not find anything wrong in your log file. Please wait for a moderator to assist.

log isn’t complete… looks like you have reopened citra before posting the log… make sure that you donot reopen it… doing so will wipe the previous log…

yo!
if anyone still needs help, uncheck Use Disk Shader Cache in preferences.


Or you can manually clean this folder after each game

Deleting that opengl folder every time is unnecesary. Activate Accurate Multiplication, delete the opengl folder once. Then you won’t have to delete it again.

Thanks, everyone!

I’ll see if that works, and if not, I have gotten a PC since I first put this post up, so I can just play there.

I really appreciate the help!

System Information

  • Operating System: MacOS 10.15.6
  • CPU: 2.4 GHz 8-Core Intel Core i9
  • GPU: Intel UHD Graphics 630 1536 MB
  • Citra Version (found in title bar): Citra Nightly 1628
  • Game: Fire Emblem Fates (EUR)

citra_log.txt (6.7 KB)