Citra doesn't regenerate console id

Hello Everybody, sorry for my english but it is not my native language. This is my problem:
I can not recreate the console ID, either with the Canary version or with the Nigthly version.
When I press the regenerate button I see the code change, but if I exit and return to the system section I always find that the console ID is 0xDEADC0DE. Can someone help me?

Without a new console ID I can’t join online rooms because there’s ID conflict.

System Information

  • Operating System: MacOS Mojave 10.14.3
  • CPU: 2,5 GHz Intel Core i7
  • GPU: Intel Iris Pro 1535 MB
  • Citra Version (found in title bar): Canary 1238
  • Game: Pokemon X
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (8.7 KB)

In order to save a copy of the log, follow this guide:

System Information for Support

Enable CPU JIT                                [x]
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [ ]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
Enable Vsync                                  [ ]
LLE Audio Emulation Enabled                   [ ]
Use GDB Stub                                  [ ]
System Region                                 2
OpenGL Version                                null
OpenGL Vendor                                 null
OpenGL Renderer                               null

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended for accurate emulation.

Same issue with me.I deleted my config folder contents for my duplicated citra folder
and now it works for me