Citra Drops to 0 Fps

Enable everything in the Advanced tab and the Disk Shader Cache. As long Accurate Multplication is turned on, Disk Shader Cache is fine.

Client Version Nightly 1619
Operating System Windows 10 (10.0)
CPU AMD Ryzen 7 1700X Eight-Core Processor
Graphics API OpenGL 4.6.0
Graphics Renderer GeForce GTX 1060 6GB
GPU Driver Version 452.06
citra_log.txt (34.0 KB)

I did not find anything wrong in your log file. Please wait for a moderator to assist.

joker3.3ds has a different type than its extension.

Redump the game using the guides below, have at least 4GB free space on your Nintendo 3DS’s SD card:


citra_log.txt (20.8 KB)

System Information for Support

Client Version                                Nightly 1696 HEAD-8e3c767
Operating System                              Windows 7 SP 1 (6.1)
CPU                                           AMD A4-3300M APU with Radeon(tm) HD Graphics
Graphics API                                  OpenGL 3.3.1
Graphics Renderer                             AMD Radeon(TM) HD 6480G
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [ ]
System Region                                 1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • LLE Audio is designed for debugging purposes. Using this option will slow down your game. Try changing to HLE audio.

citra_log.txt (13.2 KB)

System Information for Support

Client Version                                Nightly 1721 HEAD-89410c1
Operating System                              Windows 10 (10.0)
CPU                                                  Intel(R) Core(TM) i3-3217U CPU @ 1.80GHz | AVX
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 4000
GPU Driver Version                            10.18.10.4425
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from Intel’s website. Support for Intel® Graphics

^ This driver is out of date. To update, download win64_15.33.53.5161.zip from Intel® Graphics Driver for Windows* [15.33]

Then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/

Furthermore, because your iGPU has driver bugs, you’ll need to use an older version of Citra in order to prevent random freezing and crashing from occurring until you upgrade your hardware:
Download citra-windows-mingw-20191214-ddb7ead.7z from Release nightly-1392: Merge pull request #5020 from jroweboy/dynamic-mf · citra-emu/citra-nightly · GitHub
Extract it using Winrar or 7zip. Put the extracted folder anywhere you want. Now run citra-qt.exe from the folder and run your game.

I’m also having a problem loading up DQMJ3P with the english patch on my Vbox (ubuntu)
The game starts as it should be, but after the intro it just stops with 0fps and crashes after about 10 seconds later.citra_log.txt (17.1 KB)

System Information for Support

Client Version                                 master-8dfd9d344
Operating System                              Ubuntu 20.04.3 LTS
CPU                                           AMD Ryzen 3 2200G with Radeon Vega Graphics     | AVX2
Graphics API                                  OpenGL 4.5
Graphics Renderer                             llvmpipe (LLVM 12.0.0, 256 bits)
GPU Driver Version                            Mesa 21.0.3
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

citra_log.txt (17.7 KB)

the emulator worked fine when i first tried it, but now it just freezes on start up with any game i try and i dont know what changed

System Information for Support

Client Version                                Nightly 1734 HEAD-64b502a
Operating System                              Windows 10 (10.0)
CPU                                                  Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz | AVX
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 4000
GPU Driver Version                            10.18.10.4252
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from Intel’s website. Support for Intel® Graphics

You’re using software rendering through LLVM there. That’s bound to cause issues.

Other than that, make sure to not touch the CPU Clock Speed slider unless you know what you’re doing. Set it back to 100% when troubleshooting at least.

This driver is out of date. To update, download win64_15.33.53.5161.zip from Intel® Graphics Driver for Windows* [15.33]
Mirror download: https://downloadmirror.intel.com/29969/a08/win64_15.33.53.5161.zip

Then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/

Furthermore, because your iGPU has driver bugs, you’ll need to use an older version of Citra in order to prevent random freezing and crashing from occurring until you upgrade your hardware:
Download citra-windows-mingw-20191214-ddb7ead.7z from Release nightly-1392: Merge pull request #5020 from jroweboy/dynamic-mf · citra-emu/citra-nightly · GitHub
Extract it using Winrar or 7zip. Put the extracted folder anywhere you want. Now run citra-qt.exe from the folder and run your game.

citra_log.txt (36.4 KB)
my alpha sapphire game is stuck at 2 to 3 fps
my ram is 4 gb and i dont have an external graphics card

update: when i tried using citra core on retroarch the game ran normally aside from the fact the game is language was now japanese

System Information for Support

Client Version                                Nightly 1742 HEAD-67f1e41
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 630
GPU Driver Version                            27.20.100.8681
CPU JIT                                       [x]
Hardware Renderer                             [ ]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

System Information for Support

Client Version                                Nightly 1742 HEAD-67f1e41
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 630
GPU Driver Version                            27.20.100.8681
CPU JIT                                       [x]
Hardware Renderer                             [ ]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

citra_log.txt (10.2 KB)

I did not find anything wrong in your log file. Please wait for a moderator to assist.