Citra Emulator stops working

I tryed to play game on Citra emulator. It runs, but after a minute, the problem arrives on the screen. You can see it on the 1st screenshot.(Sorry for Russian language) I have updated the GPU drivers, but I think it’s broken. You can see my NVIDIA Control Panel on 2nd screenshot. These lags are changing every second. I hope you know, how to solve my problem.

System Information

  • Operating System: Windows 8.1 Professional
  • CPU: Intel® Core™ i7-4510U CPU
  • GPU: NVIDIA GeForce 840M ;
    Intel® HD Graphics Family
  • Citra Version (found in title bar): Citra Canary 1627
  • Game: Super Smash Bros for Nintendo 3DS
  • Screenshot of Issue (include the full Citra window including titlebar ):

Diagnostic Log
citra_log.txt (284.5 KB)

In order to save a copy of the log, follow this guide:

System Information for Support

Client Version                                Canary 1627 HEAD-4a03207
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce 840M/PCIe/SSE2
OpenGL Version                                3.3.0
GPU Driver Version                            445.75
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files.