Citra freezes after loading screen

Issue:
Citra freezes after the loading. The title screen works without any problems and there is no console output.
Citra sets the frames to nan and shows a black screen after the title/loading screen.

System Information
Raspberry Pi 5

  • Operating System: RaspOS
  • Citra Version (found in title bar): 7a4854c
  • Game: Luigis Mansion and Mario Kart 7

Diagnostic Log
citra_log_save.txt (19.2 KB)

System Information for Support

Client Version                               7a4854c  master-7a4854c51
Operating System                             Debian GNU/Linux 12 (bookworm)
CPU                                          ?
Graphics API                                 Unknown (?)
Graphics Renderer                            ?
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.