Citra freezes after loading screen

Citra freezes after the loading. The title screen works without any problems and there is no console output.
Citra sets the frames to nan and shows a black screen after the title/loading screen.

System Information
Raspberry Pi 5

  • Operating System: RaspOS
  • Citra Version (found in title bar): 7a4854c
  • Game: Luigis Mansion and Mario Kart 7

Diagnostic Log
citra_log_save.txt (19.2 KB)

System Information for Support

Client Version                               7a4854c  master-7a4854c51
Operating System                             Debian GNU/Linux 12 (bookworm)
CPU                                          ?
Graphics API                                 Unknown (?)
Graphics Renderer                            ?
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.