Citra freezes during Fire Emblem: Awakening

Enter a description of your issue here, in full detail.
I’ve tried several other solutions found on other threads and nothing works for longer than 10-20 minutes max.

System Information

  • Operating System: Windows 11

  • CPU: 11th Gen Intel(R) Core™ i7-1195G7

  • GPU: Intel(R) Iris(R) Xe

  • Citra Version (found in title bar): Citra Canary 2629

  • Game: Fire Emblem: Awakening

  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (16.5 KB)
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System Information for Support

Client Version                               Canary 2629  HEAD-3247256
Operating System                             Windows 11 Version 21H2 (Build 22000.2295)
CPU                                          11th Gen Intel(R) Core(TM) i7-1195G7 @ 2.90GHz | AVX512 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            Intel(R) Iris(R) Xe Graphics
GPU Driver Version                 
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Im having a similar issue, Im playing FE revelations and Im getting an “Array size too short” issue

GL_VERSION: 4.3.0 - Build
^ This driver is out of date. To update, download and install gfx_win_101.4887.exe from
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