Issue:
Upon loading Pokemon AS, the program freezes up but I can still hear audio playing. I currently do not have any other titles to test with.
System Information
- Operating System: Windows 11 22H2 Build 22621.819
- CPU: Intel Core i7 9700F
- GPU: Zotac GTX 1660 Ti
- Citra Version (found in title bar): Canary 2331
- Game: Pokemon Alpha Sapphire
- Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (27.1 KB)
System Information for Support
Client Version Canary 2331 HEAD-5b9d126
Operating System Windows 10 Version 2009
CPU Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
GPU Driver Version 526.86
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
System Information for Support
Client Version Canary 2331 HEAD-5b9d126
Operating System Windows 10 Version 2009
CPU Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
GPU Driver Version 526.86
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
Hmmm, lets try deleting the shader cache. Go to File>Open Citra folder
, then open up the shaders
folder. Delete the opengl
folder found here. Now try your game again.