Issue:
Enter a description of your issue here, in full detail
Citra will run really well on one day and then run really slow on another. I usually paly at 300 percent speed or something, but some days it can barely go up to 110.
System Information
Operating System: Windows 10
CPU: i7 1065G7
GPU: Intel Iris Plus Graphics
Citra Version (found in title bar): Citra Canary 1856
Game: Pokemon Alpha Sapphire
Screenshot of Issue (include the full Citra window including titlebar):
Client Version Canary 1856 HEAD-ee9df14
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i7-1065G7 CPU @ 1.30GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) Iris(R) Plus Graphics
GPU Driver Version 26.20.100.7870
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region 1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
Open shaders folder then delete the opengl folder if it is there.
Emulation->Configure... then click on Graphics on the left
Click on the Advanced tab and turn onAccurate Multiplication
The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.
Make sure you are using a high performance power plan in Windows.
Then you’d have to deactivate Disk Shader Cache. Without Accurate Multiplication, the Disk Shader Cachewill cause crashing later on. So you can’t leave it on.
The speed at which the cache starts causing problems due to the bug is different depending on what hardware you’re using. However, the fact that it will cause problems doesn’t change.
Tywald already explained the bug to you. If you choose not to believe it, it’s up to you
i just realized that if i charge the laptop, then the speed and fps will skyrocket, but when its not charging, it will remain incredibly low. Anyone have a fix for this?
Haven’t used a laptop in a while so this might’ve been changed: Right click on your battery icon on your taskbar, then select power options. I think it should be there
Client Version Canary 1856 HEAD-ee9df14
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i7-1065G7 CPU @ 1.30GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) Iris(R) Plus Graphics
GPU Driver Version 27.20.100.8783
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 1
Shader Disk Cache [ ]
I did not find anything wrong in your log file. Please wait for a moderator to assist.