Citra horizontal line graphical glitch after moving save file/installing .cia for SoS: Trio of Towns

Hey, so I’ve been playing SoS ToT (with a modified 1.1 patch) fine on my pc for a month now, and recently tried to play it on my brothers laptop.

When I first started the game with a fresh install of Citra and the rom, it worked great with no issues.

The graphical issues first started when I copied my save files to the save directory (and I admit, I forgot to install the update .cia first before loading) and that is when I first encountered this graphical glitch.

I figured it was because I didn’t install the update .cia, exited out, updated, still the same issue.

I uninstalled Citra completely, deleted all my files, redownloaded my rom and tried doing a fresh install, and I still have the graphical glitch.
I’ve tried deselecting and reselecting everything in the graphics options, trying them one by one to see if anything would help, nothing.

What did I do to break it so bad?

System Information

  • Operating System: Windows 10
  • CPU: AMD Ryzen 5 2500U
  • GPU: Radeon RX 560X Series
  • Citra Version (found in title bar): Citra Canary 1956
  • Game: Trio of Towns: Story of Seasons
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log

citra_log.txt (503.0 KB)

System Information for Support

Client Version                                Canary 1956 HEAD-7a60d46
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 5 2500U with Radeon Vega Mobile Gfx  
Graphics API                                  OpenGL 3.3.1
Graphics Renderer                             Radeon RX 560X Series
GPU Driver Version                            23.20.826.3072
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Please enable the Vsync option if you are experiencing screen tearing.