Citra input fails

Issue: Citra inputs not working properly
Enter a description of your issue here, in full detail. I’m trying to do an instant spin attack in majora’s mask but it doesn’t work. But, when I try to run in a circle sometimes it doesn’t work. Can anyone fix this?

System Information

  • Operating System:
  • CPU:
  • GPU:
  • Citra Version (found in title bar): Nightly
  • Game: Majora’s mask 3d
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

In order to save a copy of the log, follow this guide:

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

Are you using a controller or a keyboard?

I’m using a keyboard

I see, yeah it’s most likely very difficult on a keyboard if not impossible. Maybe there is a third party tool somewhere that can combine multiple inputs into one key, it might be possible with that.

It’s pretty easy on a controller though, as long it has analog sticks.

I don’t think that half of my inputs are even coming through.

I don’t think the issue is with input delay. Keyboard is limited to 8 fixed directions afaik so you won’t be able to run smoothly as with a controller.

Off topic: I wasn’t able to like do a simple Spinning Piledriver move ( with Zangief in Street Fighter 4 (Steam) with a keyboard, I had to use a controller or borrow a friend’s fighting stick in order to do so.

I don’t think the problem is that I can’t input a circle more like I can’t input a tight circle with out input delay