Citra instantly crashes when loading game

Issue:
I’m trying to play Dragon Quest 8 on my Macbook Air but when I try to load the game it instantly crashes. Also I know that Mac is NOT for gaming, but it is all I have so there ain’t much that can be done for now. Really I just wanna know if it’s a computer thing or a file thing

System Information

  • Operating System: Mac OS Big Sur 11.4
  • CPU: (Apple M1 Chip)
  • GPU:
  • Citra Version (found in title bar): Citra Nightly 1708
  • Game: Dragon Quest VIII Journey of the Cursed King

citra_log.txt (14.7 KB)

System Information for Support

Client Version                                Nightly 1708 HEAD-e7671d9
Operating System                              macOS 11.4
CPU                                           VirtualApple @ 2.50GHz
Graphics API                                  OpenGL 4.1
Graphics Renderer                             Apple M1
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

See this thread how to build for M1 as it’s not officially supported:

I’m downloading everything right now, going through the steps and all that. It seems to be going well, hopefully it continues to do so!

1 Like

just here so i can get the bot to review my log file since i have the same problem. im evil.
citra_log.txt (6.9 KB)

System Information for Support

Client Version                                Nightly 1716 HEAD-62236b7
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 5 4600H with Radeon Graphics          | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 1650/PCIe/SSE2
GPU Driver Version                            462.80
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

The log file is incomplete. Make sure you follow the steps carefully:

  1. Open Citra, then go to File>Open Citra Folder (Citra>Open Citra Folder if on MacOS) and open up the log folder. Now keep that open in the background.
  2. Launch your game and encounter the problem; crash/slowdown/glitch and close Citra if it doesn’t do so by itself. Do not restart Citra as that will wipe the log of important information!
  3. Now upload the log file in this chat.