Citra is crashing whenever it load shaders

Issue:
Enter a description of your issue here, in full detail. Whenever I open a game, citra is crashing whenever it loads shaders.

System Information
citra_log.txt (10.2 KB)

  • Operating System: Windows 10 Version 1909
  • CPU: Intel(R) Core™ i5-4460 CPU @ 3.20GHz | AVX2 | FMA
  • GPU:
  • Citra Version (found in title bar): 2614
  • Game: Not applicable
  • Screenshot of Issue (include the full Citra window including titlebar):
    image

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Canary 2614  HEAD-e4174a6
Operating System                             Windows 10 Version 1909
CPU                                          Intel(R) Core(TM) i5-4460  CPU @ 3.20GHz | AVX2 | FMA
Graphics API                                 Unknown (?)
Graphics Renderer                            ?
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Go to File>Open Citra Folder, then delete the shaders folder found here. Now try your game again.