Citra is just stalling at load screen, please help

Issue:
Enter a description of your issue here, in full detail.

System Information

  • Operating System: Windows 10
  • CPU: 3.00GHz
  • GPU: Intel Core I5-4590S
  • Citra Version (found in title bar): nightly
  • Game: pokemon Omega Ruby
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Logcitra_log.txt (7.9 KB)
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System Information for Support

Client Version                                Nightly 1630 HEAD-2e0ce86
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-4590S CPU @ 3.00GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             ?
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • You have GDB debugging enabled. This will cause Citra not to launch games. This is only intended for debugging purposes and should be disabled in settings.

Install GPU Driver and disable GDB debugging.

Just for information’s sake. If the log didn’t record a GPU, that doesn’t mean there’s no GPU driver installed. If there were none installed, he wouldn’t have anything running his display so that’s obviously not the case. Besides, windows ships basic drivers to begin with.
If the log didn’t record the GPU that usually means that citra never got to the point of booting the ROM that records the GPU.

We are talking in the second post.