Citra keep crashing after starting a game

Issue:
Enter a description of your issue here, in full detail.

System Information

  • Operating System: windows 10 pro 20h2
  • CPU: i7 4710hq
  • GPU: gtx 850m 4gp
  • Citra Version (found in title bar): 1708 nightly
  • Game: Metroid samus returns
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (3.1 MB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

I did not find anything wrong in your log file. Please wait for a moderator to assist.

It seems you accidentally reopened Citra before uploading citra_log.txt which would clear the log. Redo the steps to get a new log and make sure you have started the game before you close Citra. You can also upload the “old” log.

so I found post with the same problem but using an intel igpu and one of the moderator gave him an old build i tried that build and everything is working now ( nightly 1392 ) the game is working without slow downs res x5 so I dont know if something is triggerd in the new builds in my sys

I did not find anything wrong in your log file. Please wait for a moderator to assist.

System Information for Support

Client Version                                Nightly 1708 HEAD-e7671d9
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 850M/PCIe/SSE2
GPU Driver Version                            466.47
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

Set CPU clock back to 100%. You currently are using 25% which makes emulation unstable.

You have a lot of memory read/write errors which are a sign of a corrupted rom. Try redump the game by following the guides below. Make sure you have enough free space on your Nintendo 3DS’s SD card:

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how do I set the cpu clock to 100%

In the System tab in Citra configuration.

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thanks , I redumped the game and change the cpu clock to 100% and the crashing is gone now .