Citra keep crashing after starting a game

Enter a description of your issue here, in full detail.

System Information

  • Operating System: windows 10 pro 20h2
  • CPU: i7 4710hq
  • GPU: gtx 850m 4gp
  • Citra Version (found in title bar): 1708 nightly
  • Game: Metroid samus returns
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (3.1 MB)

In order to save a copy of the log, follow this guide:

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

I did not find anything wrong in your log file. Please wait for a moderator to assist.

It seems you accidentally reopened Citra before uploading citra_log.txt which would clear the log. Redo the steps to get a new log and make sure you have started the game before you close Citra. You can also upload the “old” log.

so I found post with the same problem but using an intel igpu and one of the moderator gave him an old build i tried that build and everything is working now ( nightly 1392 ) the game is working without slow downs res x5 so I dont know if something is triggerd in the new builds in my sys

I did not find anything wrong in your log file. Please wait for a moderator to assist.

System Information for Support

Client Version                                Nightly 1708 HEAD-e7671d9
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 850M/PCIe/SSE2
GPU Driver Version                            466.47
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

Set CPU clock back to 100%. You currently are using 25% which makes emulation unstable.

You have a lot of memory read/write errors which are a sign of a corrupted rom. Try redump the game by following the guides below. Make sure you have enough free space on your Nintendo 3DS’s SD card:

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how do I set the cpu clock to 100%

In the System tab in Citra configuration.

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thanks , I redumped the game and change the cpu clock to 100% and the crashing is gone now .