Citra keep freezing after a couple of minutes

I’m trying to play Pokemon Alpha Sapphire. Citra keep freezing after some minutes with 0% speed and 0 fps.

I did some research and saw it seems to be a regular issue, but on every topics it says to update the gpu driver and/or deactivate hardware shaders.

I’ve done both and it keep freezing.

System Information
Operating System: Windows 10 Professionnel
CPU: Intel(R) Core™ i5-8400 CPU @ 2.80GHz
GPU: NVIDIA GeForce GTX 1060 6GB
Citra Version: Citra Nightly 1803
Game: Pokémon Alpha Sapphire

citra_log.txt (72.0 KB)

System Information for Support

Client Version                               Nightly 1803   HEAD-1ddea27
Operating System                             Windows 10 Version 2009
CPU                                          Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2
GPU Driver Version                           526.47
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [ ]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

Core_CPUClockPercentage: 400

This makes emulation unstable, set this back to 100%.

How do I do that? I’ve never changed that myself.

Nevermind, I figured it out and it seems to have fix it. Thank you.

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