Citra keeps crashing after a certain point in the game

Issue:
I was playing pokémon Omega Ruby, but when i reach a route and i talk to Vera, the game keeps crashing

System Information

  • Operating System: Windows 11
  • CPU: AMD Ryzen 7
  • GPU: AMD Radeon
  • Citra Version (found in title bar): Nightly 1783
  • Game: Pokémon Omega ruby
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (49.2 KB)

System Information for Support

Client Version                               Nightly 1783   HEAD-746609f
Operating System                             Windows 10 (10.0)
CPU                                          AMD Ryzen 7 5825U with Radeon Graphics          | AVX2 | FMA
Graphics API                                 OpenGL 4.3.1
Graphics Renderer                            AMD Radeon (TM) Graphics
GPU Driver Version                           21.40.46 30.0.14046.0
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [ ]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

Enable Shader JIT again, Emulation > Configure > Graphics > Advanced, then try your game. If this doesn’t solve it, upload another log file please.

it seems that it’s working, many thanks! :))