Citra keeps crashing before game starts

Issue:
Hi guys, i know its a pretty common problem and ive looked up other threads but did not work for me. So basically when i try to start Terry no Wonderland 3D it Citra instantly crashes. Could you please tell me what the problem could be?

System Information

  • Operating System: Windows 10 Pro
  • CPU: Intel Pentium G4560 3.5Ghz
  • GPU: Geforce GTX 1050Ti
  • Citra Version (found in title bar): 1272
  • Game:Dragon Quest Monsters - Terry’s Wonderland 3D
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (6.5 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1272 HEAD-186ffc2
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

You log is incomplete, reproduce the issue, close citra when it crashes and don’t open it again, first open the C:\Users\%username%\AppData\Roaming\Citra\log folder and upload your log again.

i did exactly that, but this is all it shows.
citra_log.txt (8.5 KB)
right after i try to load the file it says “citra* -qt. exe has stopped”

System Information for Support

Client Version                                Nightly 1272 HEAD-186ffc2
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 -1

I did not find anything wrong in your log file. Please wait for a moderator to assist.

after citra crashes don’t open it again, go to you log folder and upload your log first. doing that should log a message to why citra is crashing.

so ive tried different games and they work just fine. Its just Terry’s wonderland 3D which instantly crashes.
The file is decrypted, and its not corrupt.
and i am uploading the log file RIGHT after it crashed, i havent even opened the logfile let alone citra.

citra_log.txt (7.3 KB)

System Information for Support

Client Version                                Nightly 1272 HEAD-186ffc2
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 -1

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Your current log doesn’t have any information to why citra is crashing, so there is no way to tell what is happening.