Citra keeps crashing seconds after starting any game

Issue:
Enter a description of your issue here, in full detail.
Whenever I try to start a game it loads but after few seconds citra stops responding. I tried different pokemon games and different citra versions, tried delete opengl folder and nothing works. I also updated all of my drivers so I’m really at loss here.

System Information

  • Operating System: Windows 10
  • CPU: Intel Core i5-9400F 2.90GHz
  • GPU: NVIDIA GeForce GTX 1050Ti 4Gb
  • Citra Version (found in title bar): Citra Nightly 1720
  • Game: Pokemon X
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296
citra_log.txt (13.5 KB)

System Information for Support

Client Version                                Nightly 1720 HEAD-c40871f
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
GPU Driver Version                            471.41
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 2
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.

Just tried enabling it and it’s still the same
citra_log.txt (18.5 KB)

System Information for Support

Client Version                                Nightly 1720 HEAD-c40871f
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
GPU Driver Version                            471.41
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 2
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.

System Information for Support

Client Version                                Nightly 1720 HEAD-c40871f
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
GPU Driver Version                            471.41
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 2
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.

Are you perhaps using a randomized ROM or a ROM hack of some sort?

No, I am using normal ROMs for these

The log file doesn’t say anything too alarming unless I’m missing it. Can you try setting up a portable Citra build to rule out any issues with your existing Citra installation?

Go to Download Citra - Citra and select Manual download. Then under Nightly Build, click on your operating system’s icon to the right of the latest build available to download the build.
Extract it (.7z can be extracted using Winrar or 7zip) (.tar.gz can be extracted natively on MacOS) and put it where ever you wish. Inside the extracted mingw folder, create a folder called user. This Citra should now store all of its config, save files and such inside of this user folder.
Check to make sure that this user folder is in the same folder that contains citra-qt(.exe)
Now run the citra-qt executable found inside of the mingw folder and run your game.

If the issue persists, please upload another log file.

citra_log.txt (16.2 KB)

Sadly, nothing changed after I did what you said

System Information for Support

Client Version                                Nightly 1721 HEAD-89410c1
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
GPU Driver Version                            471.41
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Then it would be a good idea to try a fresh dump after updating Godmode9. You’ll need to redump your game. Please refer to our game dumping guides:

Dumping Game Cartridges
Dumping Installed Titles

Make sure your GM9 is up to date and that you have enough free storage space available on your SD-Card to perform the dump.

But… I don’t have a 3ds though and the weirdest thing is it’s not ROM problem for sure because I can play these ROMs on Retroarch citra and on citra for android. I really don’t know what’s happening if retroarch citra works very well but the normal one doesn’t…

You need one in order to dump your games for use in Citra. Use the 3DS you used to dump your games the first time around. Redumping your game(s) would be good to do regardless because software corruption is something that can happen over time.