Citra keeps crashing when trying to load shaders

Whenever the “loading shaders” screen appears, the emulator crashes. Before the most recent update it was doing this exactly 50% of the time, but now it always crashes. The issue started a few updates ago and did not occur before.
On games that do not prompt shaders to load, it does not crash (tested this with tomodachi life)

System Information

  • Operating System: Windows
  • CPU: intel core i5-3570
  • GPU: AMD Radeon HD 6800 series
  • Citra Version (found in title bar): 1979
  • Game: Animal crossing new leaf, also tested with Miitopia, but I cannot confirm that the issue occurred with that game before the update as I did not test it before today.
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (13.0 KB)

System Information for Support

Client Version                               Nightly 1979  HEAD-df57012
Operating System                             Windows 10 Version 20H2 (Build 19042.985)
CPU                                          Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz | AVX
Graphics API                                 Unknown (?)
Graphics Renderer                            ?
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Go to File>Open Citra Folder, then delete the shaders folder found here. Now try your game again.