Citra keeps crashing with literally any game

Had some issue with Fire Emblem Awakening but trio of towns used to run just fine. Now it always crashes after some time playing. Really annoying.

System Information

  • Operating System: Windows 10
  • CPU: Intel(R) Core™ i7-10510U CPU @ 1.80GHz 2.30 GHz
  • GPU: NVIDIA GeForce MX250
  • Citra Version (found in title bar): Citra Nightly 1746
  • Game: Fire Emblem Awakening

citra_log.txt.old.txt (104.2 KB)

System Information for Support

Client Version                                Nightly 1746 HEAD-45a4a56
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-10510U CPU @ 1.80GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce MX250/PCIe/SSE2
GPU Driver Version                            471.41
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

citra_log.txt (47.9 KB)

System Information for Support

Client Version                                Nightly 1746 HEAD-45a4a56
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-10510U CPU @ 1.80GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce MX250/PCIe/SSE2
GPU Driver Version                            471.41
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.