Citra keeps freezing at the same spot on Omega Ruby

Issue:
When I’m about to go into the first battle with May, the game will freeze.

System Information

  • Operating System: 64-bit operating system, x64-based processor
  • CPU: Intel(R) Core™ i7-3820 CPU @ 3.60GHz 3.60 GHz
  • GPU: NVIDIA GeForce RTX 3060
  • Citra Version Nightly 1757
  • Game: Pokémon Omega Ruby
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log

citra_log.txt (1.7 MB)

System Information for Support

Client Version                               Nightly 1757   HEAD-ac98458
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz | AVX
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            NVIDIA GeForce RTX 3060/PCIe/SSE2
GPU Driver Version                           472.12
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [ ]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Please check whether the same issue occurs without the use of save states. If it does, upload another log file.