Citra keeps freezing

Issue:
It basically just keeps freezing.

System Information

  • Operating System: Windows 10
  • CPU: Intel® Core™ i5-4310U CPU @ 2.00GHz
  • GPU: Intel HD Graphics 4400
  • Citra Version (found in title bar): Citra Nightly 1413
  • Game: Pokemon Ultra Sun & Ultra Moon
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
*The log file was too large but there was a lot of this

[1423.060395] HW.Memory core/memory.cpp:Read:181: unmapped Read32 @ 0x8006898C
*

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

You should try updating your graphics driver and having a better processor of 2.3 ghz

Hello i have the same problem, here is my logfile, citra_log.txt (4.0 KB) plz help me what to do next and how to solve it. regards.

System Information for Support

Client Version                                Nightly 1415 HEAD-eb0364d
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 2

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
1 Like

could u plz tell me how to do that? do i have to search in the citra setting? or where? regards