Citra keeps not responding

Issue: citra stop working (after few minutes playing pkmn super mystery dungeon)
Enter a description of your issue here, in full detail.

System Information

  • Operating System: windows 10 pro 64-bit
  • CPU: Intel®Core™i3-3120M [email protected]
  • GPU: INTEL® HD Graphics 4000
    Citra Version (found in title bar): Citra Nightly 1396
  • Game: Pokemon Super Mystery Dungeon
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (5.3 KB)
In order to save a copy of the log, follow this guide:

System Information for Support

Client Version                                Nightly 1396 HEAD-dd258ac
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

I did not find anything wrong in your log file. Please wait for a moderator to assist.

The log gets cleared each time you open Citra, so make sure when you close that you don’t reopen :stuck_out_tongue: upload the log immediately after closing.

ohhhhh so that’s why i saw it 0kb but after typing the info for this topic and uploading it ,it go back to 5kb, should i make another topic or should i reply here for the log? it keeps not responding anyway after few minutes of playing

Reply here for the new log :slight_smile: yeah it’s 0kb while Citra is open, since it’s still collecting data and only saves to the file when it closes.