Citra lags constantly

Issue:
All games end up around 4 FPS no matter what I try. Computer is brand new and shouldn’t have any issues.

System Information

  • Operating System: Windows 10
  • CPU: AMD Ryzen 7 4800H with Radeon graphics
  • GPU: NVIDIA GeForce GTX 1660 Ti
  • Citra Version (found in title bar): Citra Nightly 1696

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

citra_log.txt (53.8 KB)

System Information for Support

Client Version                                Nightly 1696 HEAD-8e3c767
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 7 4800H with Radeon Graphics         
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 1660 Ti/PCIe/SSE2
GPU Driver Version                            461.92
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Perhaps there is an issue with your regular installation of Citra. Let’s try setting up a portable Citra build to rule this out:
Download citra-windows-mingw-20210306-8e3c767.7z from Release nightly-1696 · citra-emu/citra-nightly · GitHub
Extract it using Winrar or 7zip. Put the extracted folder anywhere you want. Inside the extracted nightly-mingw folder, create a folder called user. Now run citra-qt.exe from the nightly-mingw folder and run your game.

If you experience the same issues with this portable build, please upload a log file using that portable build.