Citra Nightly 1756 Fatal Error

Fatal error pop up when trying to open Kirby Triple Deluxe

System Information

  • Operating System:
  • CPU:
  • GPU:
  • Citra Version (found in title bar):
  • Game:
  • Screenshot of Issue (include the full Citra window including titlebar):

citra_log.txt.old.txt (10.6 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Nightly 1756   HEAD-25ad002
Operating System                             Windows 10 (10.0)
CPU                                          AMD Ryzen 7 3800X 8-Core Processor              | AVX2 | FMA
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2
GPU Driver Version                           472.12
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

can you please help me I cant open tomodachi life without it saying a fatal error has occured so here is my log [ 0.252933] Config core/settings.cpp:LogSettings:80: Citra Configuration:
[ 0.253428] Config core/settings.cpp:operator():77: Core_UseCpuJit: true
[ 0.253431] Config core/settings.cpp:operator():77: Core_CPUClockPercentage: 100
[ 0.253432] Config core/settings.cpp:operator():77: Renderer_UseGLES: false
[ 0.253433] Config core/settings.cpp:operator():77: Renderer_UseHwRenderer: true
[ 0.253434] Config core/settings.cpp:operator():77: Renderer_UseHwShader: true
[ 0.253434] Config core/settings.cpp:operator():77: Renderer_SeparableShader: false
[ 0.253435] Config core/settings.cpp:operator():77: Renderer_ShadersAccurateMul: true
[ 0.253436] Config core/settings.cpp:operator():77: Renderer_UseShaderJit: true
[ 0.253437] Config core/settings.cpp:operator():77: Renderer_UseResolutionFactor: 1
[ 0.253437] Config core/settings.cpp:operator():77: Renderer_FrameLimit: 100
[ 0.253439] Config core/settings.cpp:operator():77: Renderer_UseFrameLimitAlternate: false
[ 0.253440] Config core/settings.cpp:operator():77: Renderer_FrameLimitAlternate: 200
[ 0.253440] Config core/settings.cpp:operator():77: Renderer_VSyncNew: false
[ 0.253442] Config core/settings.cpp:operator():77: Renderer_PostProcessingShader: none (builtin)
[ 0.253442] Config core/settings.cpp:operator():77: Renderer_FilterMode: true
[ 0.253443] Config core/settings.cpp:operator():77: Renderer_TextureFilterName: none
[ 0.253444] Config core/settings.cpp:operator():77: Stereoscopy_Render3d: 0
[ 0.253444] Config core/settings.cpp:operator():77: Stereoscopy_Factor3d: 0
[ 0.253445] Config core/settings.cpp:operator():77: Layout_LayoutOption: 0
[ 0.253446] Config core/settings.cpp:operator():77: Layout_SwapScreen: false
[ 0.253452] Config core/settings.cpp:operator():77: Layout_UprightScreen: false
[ 0.253453] Config core/settings.cpp:operator():77: Utility_DumpTextures: false
[ 0.253453] Config core/settings.cpp:operator():77: Utility_CustomTextures: false
[ 0.253454] Config core/settings.cpp:operator():77: Utility_UseDiskShaderCache: true
[ 0.253455] Config core/settings.cpp:operator():77: Audio_EnableDspLle: false
[ 0.253456] Config core/settings.cpp:operator():77: Audio_EnableDspLleMultithread: false
[ 0.253456] Config core/settings.cpp:operator():77: Audio_OutputEngine: auto
[ 0.253457] Config core/settings.cpp:operator():77: Audio_EnableAudioStretching: true
[ 0.253458] Config core/settings.cpp:operator():77: Audio_OutputDevice: auto
[ 0.253459] Config core/settings.cpp:operator():77: Audio_InputDeviceType: 0
[ 0.253459] Config core/settings.cpp:operator():77: Audio_InputDevice: Default
[ 0.253460] Config core/settings.cpp:operator():77: Camera_OuterRightName: blank
[ 0.253461] Config core/settings.cpp:operator():77: Camera_OuterRightConfig:
[ 0.253461] Config core/settings.cpp:operator():77: Camera_OuterRightFlip: 0
[ 0.253462] Config core/settings.cpp:operator():77: Camera_InnerName: blank
[ 0.253463] Config core/settings.cpp:operator():77: Camera_InnerConfig:
[ 0.253463] Config core/settings.cpp:operator():77: Camera_InnerFlip: 0
[ 0.253464] Config core/settings.cpp:operator():77: Camera_OuterLeftName: blank
[ 0.253465] Config core/settings.cpp:operator():77: Camera_OuterLeftConfig:
[ 0.253466] Config core/settings.cpp:operator():77: Camera_OuterLeftFlip: 0
[ 0.253466] Config core/settings.cpp:operator():77: DataStorage_UseVirtualSd: true
[ 0.253467] Config core/settings.cpp:operator():77: DataStorage_SdmcDir: C:\Users\admin\AppData\Roaming/Citra/sdmc/
[ 0.253468] Config core/settings.cpp:operator():77: DataStorage_NandDir: C:\Users\admin\AppData\Roaming/Citra/nand/
[ 0.253469] Config core/settings.cpp:operator():77: System_IsNew3ds: true
[ 0.253470] Config

First of all, please upload the log file, not the log text. It clutters everything up otherwise. Second:

The log file is incomplete. Make sure you follow the steps carefully:

  1. Open Citra, then go to File>Open Citra Folder (Citra>Open Citra Folder if on MacOS) and open up the log folder. Now keep that open in the background.
  2. Launch your game and encounter the problem; crash/slowdown/glitch and close Citra if it doesn’t do so by itself. Do not restart Citra as that will wipe the log of important information!
  3. Now upload the log file in this chat.