Citra Nightly crashes after I load a game

Issue:
I’m playing Shadow of Valentia using Citra Nightly. As I was playing, I was stuck in a stage so I decided to restart the game and after that the client crashed without any prompt or details. I tried opening it up again and loaded the game but it still crashes. I don’t know what happened or even the cause why is it crashing. I also tried restarting my laptop and the result is still the same. Thanks!

System Information

  • Operating System: Windows 10
  • CPU: Intel Core i7-7500U
  • GPU: Radeon R5 M420, Intel HD Graphics 620
  • Citra Version (found in title bar): Citra Nightly
  • Game: Fire Emblem Echoes: Shadows of Valentia

Diagnostic Log
citra_log.txt (6.8 KB)

System Information for Support

Client Version                                Nightly 1601 HEAD-f72be7a
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 620
GPU Driver Version                            26.20.100.7325
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • LLE Audio is designed for debugging purposes. Using this option will slow down your game. Try changing to HLE audio.

citra_log.txt (7.1 KB)

System Information for Support

Client Version                                Nightly 1601 HEAD-f72be7a
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 620
GPU Driver Version                            26.20.100.7325
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

To anyone figuring out what to do, this solved the problem:

thanks a lot!!! It workeD :grin:

1 Like