Citra Nightly slow performance

Performance is very very slow (1%, 2%, 3%)!

System Information

  • Operating System: Windows 7 Enterprise 64 bit (Service Pack 1)
  • CPU: 2.20 GHz
  • GPU: AMD Radeon HD 6470M
  • Citra Version (found in title bar): Citra Nightly 1696
  • Game: Mario & Luigi Dream Team Bros (Decrypted for Citra)
  • Screenshot of Issue (include the full Citra window including titlebar):

    Diagnostic Log
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    citra_log.txt (13.1 KB)
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System Information for Support

Client Version                                Nightly 1696 HEAD-8e3c767
Operating System                              Windows 7 SP 1 (6.1)
CPU                                                  Intel(R) Core(TM) i3-2330M CPU @ 2.20GHz
Graphics API                                  OpenGL 3.3.1
Graphics Renderer                             AMD Radeon HD 6470M
CPU JIT                                       [x]
Hardware Renderer                             [ ]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 2
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

is there a way to make the performances get better?

If I were you, I’d start by turning off Dump Textures. I don’t know if that will make the game run any faster, but if you keep it on, your game will crash sooner or later. As for speed, unless you purposely turned them off, i’d turn Hardware Renderer and Hardware Shader back on and see if that helps.

Finally I’m gonna quote @tywald here.

If you want more speed you would need to dual boot Linux (e.g Ubuntu) because there are more optimized drivers for OpenGL for Radeon cards. Otherwise you will need to switch to Nvidia if you only want to be on Windows.