Citra not compiled with OpenGL support and crashes

Issue:
When launching the game it pop up a message that says “Citra has not been compiled with OpenGL support.” and then is closes.

System Information

  • Operating System: macOS Big Sur
  • CPU: 2.6 GHz Dual-Core Intel Core i5
  • GPU: Intel Iris 1536MB
  • Citra Version (found in title bar): Citra Canary 2519
  • Game: Pokemon Y
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (14.9 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

Go to Citra>Preferences>Graphics>Advanced Tab and set the Graphics API to Vulkan. macOS deprecated their OpenGL drivers, so they cannot use it.

1 Like

citra_log.txt (119.2 KB)

System Information for Support

Client Version                               Canary 2611  HEAD-4fafef2
Operating System                             macOS Ventura (13.3)
CPU                                          ?
Graphics API                                 Unknown (?)
Graphics Renderer                            ?
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [ ]
System Region                                2
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.
  • You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.

Disable your cheat codes, then restart the emulation. Now try your game again and see if the issue persists.