Citra not compiled with OpenGL support and crashes

It doesn’t crash, I start the Rom and it’s a black screen from the beginning, with 0 fps but 100% Speed.
I tried it on a different emulator on Ios and it works well

Your MacOS version seems to be out of date, as well as your Citra build. Please update both to the latest available. If the issue persists, upload a new log file.

citra_log.txt (21.9 KB)

System Information for Support

Client Version                               Nightly 2035  HEAD-de40153
Operating System                             macOS Monterey (12.3)
CPU                                          ?
Graphics API                                 Unknown (?)
Graphics Renderer                            ?
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Go to Citra>Preferences>Graphics>Advanced tab and set the Graphics API to Vulkan. macOS cannot run OpenGL 4.3

Having same issue and followed sleeping snake’s suggestions but when i switch to vulkan and launch the game, citra says “A fatal error occurred. Check the log for details.
Continuing emulation may result in crashes and bugs.” and i have a black screen. how do i fix

Please open up your own support topic for your issue. The fatal error is most likely unrelated to the OpenGL error.