Citra Not Responding while playing a game

Enter a description of your issue here, in full detail.

System Information

  • Operating System: Windows 10
  • CPU: Intel(R) Core™2 Duo CPU E7500
  • GPU: None
  • Citra Version (found in title bar): Citra Nightly 1392
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (8.0 KB)

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System Information for Support

Client Version                               Nightly 1392   HEAD-ddb7ead
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM)2 Duo CPU     E7500  @ 2.93GHz
Graphics API                                 OpenGL 3.1
Graphics Renderer                            llvmpipe (LLVM 8.0, 128 bits)
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1

Here’s some issues I found with your log that might help.

  • You are using Mesa LLVMpipe renderer. You need to install the proper driver for your graphics card from your distribution’s package manager.
  • Your GPU hardware only supports OpenGL version 3.1. Citra requires OpenGL 3.3.0 and above.

Your hardware is way too weak. Not just your GPU (which currently appears to be done through software rendering).