Citra not working after today's update

Issue:
I was playing normally, saving within the game, until the emulator asked to update today, 06/01, and after the update the game simply stopped working.
It crashes right after choosing the file.

System Information

  • Operating System: Windows 11
  • CPU: i5-10400f
  • GPU: geforce gtx 10606gb
  • Citra Version (found in title bar): Citra Nightly 2070
  • Game: Legend of Zelda: A Link Between Worlds

    citra_log.txt (3.1 MB)

Diagnostic Log
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System Information for Support

Client Version                               Nightly 2070  HEAD-b2c740e
Operating System                             Windows 11 Version 22H2 (Build 22621.2861)
CPU                                          Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2
GPU Driver Version                           545.92
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Looks like you tried to load a save state on a newer version of Citra. Save states are not meant to be used across multiple versions of Citra or used as an alternative to in-game saves, as they save the entire emulation. If any code is changed, it could cause the save state to become unusable. Please downgrade to Nightly 2068, load the save state and save in-game. You should then be able to update and run the game normally.