Citra Pokemon Alpha Sapphire crash on Mac

Issue:
The game crashes and close the app after a few seconds or minutes that I’m playing. I already tried disabling Disk Shader Cache and enabling Accurate Multiplication, but nothing worked.

System Information

  • Operating System: macOS High Sierra
  • CPU: 2.2 GHz Intel Core i7
  • GPU: Intel Iris Pro 1536 MB
  • Citra Version (found in title bar): Citra Nightly 1588
  • Game: Pokemon alpha sapphire

Diagnostic Log
citra_log.txt (24.0 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1588 HEAD-f4e727c
Operating System                              macOS High Sierra (10.13)
CPU                                           Intel(R) Core(TM) i7-4770HQ CPU @ 2.20GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             Intel Iris Pro OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.