Citra qt crashes when I load ACNL

Issue:
Enter a description of your issue here, in full detail.
Each time I try to load the game the loading screen appears but then it closes and there is no message that pops to indicate what is happening. The game worked well two days ago

System Information

  • Operating System: Windows 10 Family
  • CPU: Intel core i5-3337U
  • GPU: Nvidia geforce GT 720m
  • Citra Version (found in title bar): citra nightly 1463
  • Game: Animal crossing New Leaf : Welcome Amiibo
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (11.6 KB)
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1463 HEAD-3b1b8b7
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GT 720M/PCIe/SSE2
OpenGL Version                                3.3.0
GPU Driver Version                            388.57
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from NVIDIA’s website. https://www.nvidia.com/Download/index.aspx
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Try turn off Disk Shader Cache in the graphics options in Citra. It causes issues for some users with some games at the moment.

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