Citra randomly encounters Runtime crashes when stopping, restarting or closing the program

I have Visual C++ 2008, 2010, 2012, 2013 and 2017 installed. Games are working fine as intended. Only issue is the one I’ve mentioned in the title, which can occur randomly, I had times where I had 0 issues stopping/restarting/closing the program and times where it throws me a runtime error.

System Information

  • Operating System: Windows 7
  • CPU: i5-2400 3.10GHz
  • GPU: GTX 980ti
  • Citra Version (found in title bar): Citra Canary 1274

citra_log.txt (24.4 KB)

Problem signature:
Problem Event Name: APPCRASH
Application Name: citra-qt.exe
Application Version:
Application Timestamp: 00000000
Fault Module Name: libstdc+±6.dll
Fault Module Version:
Fault Module Timestamp: 5aa6a9fa
Exception Code: 40000015
Exception Offset: 00000000000210c4
OS Version: 6.1.7601.
Locale ID: 1033
Additional Information 1: d6f6
Additional Information 2: d6f668d3d948b82b160f4f34e1a1dfc8
Additional Information 3: 3227
Additional Information 4: 3227e24488c48435ce29db1e5637e3e7

System Information for Support

Client Version                                Canary 1274 HEAD-9db7b4d
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 980 Ti/PCIe/SSE2
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 -1

I did not find anything wrong in your log file. Please wait for a moderator to assist.

I’ve had the Runtime Error issue for a couple of days. I guess it’s an unintended consequence of a recent update, though my Citra Version is not exactly the same as yours