Citra runs but every game is 0fps

Hey. I have had a lot of trouble running games and I do not know why.
Here is my log file:

Okay, so, I had GBD debugging on and that caused some of it, I guess.
But now it crashes again.
Log file: citra_log.txt (10.2 KB)

System Information for Support

Client Version                                Nightly 1678 HEAD-e33677b
Operating System                              Windows 10 (10.0)
CPU                                                   Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 2500
GPU Driver Version                            10.18.10.5129
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

And this one?
citra_log.txt (10.0 KB)

System Information for Support

Client Version                                Nightly 1678 HEAD-e33677b
Operating System                              Windows 10 (10.0)
CPU                                                   Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 2500
GPU Driver Version                            10.18.10.5161
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

.-. I thought I just fixed that…

I DID INSTALL IT!!

I tried downloading igfx_win10_100.9168.exe
and it shows me this when I run it:

image

Ignore the bot regarding the drivers, it is a bit dumb when it comes to old iGPUs. 5161 is the latest for you. 9168 is for 6th gen and later.

Do you know if you have a graphics card in your computer? You can check in Device Manager under Display adapters if you are unsure.

If you only have integrated graphics (Intel HD Graphics) then you will need to use this older build until you buy an Nvidia graphics card or a new computer: https://github.com/citra-emu/citra-nightly/releases/tag/nightly-1392

I do not have a graphics card, no. :confused: I kinda hate this computer.
I’ll use that old build. Thanks for the help.

Uhh btw, why does the debugger crash citra?

I presume you mean GDB Stub. It allows certain programs to log information. So it’s useful for those who know what to do with that info. It’s not for the general Citra user though.

Yeah, that. And I do know what it is SUPPOSED to do. It doesn’t do it, though.
I enable it and citra closes.

It’s supposed to not allow you to launch games. Why are you trying to use GDB Stub? This isn’t helpful if you’re trying to use Citra to play your games.

I was trying to connect a debugger.

You can use “GDB” or the Remote GDB debugger in IDA Pro.

How rich do you think I am? That software is thousands. I am a 13yr old kid.
I do have GDB, but it says “unspecified architecture ‘arm’”

And, yes, I do see that I could just get it free illegally, but I won’t. That is very wrong.

Are you using GDB from devkitarm?

No, which one is the one I should use?

Uhh I ran arm-none-eabi-gdb.exe and did “target remote <luma3ds_IP>:<process_port>” and it froze my game.

GDB:

(gdb) target remote 192.168.2.89:4000
Remote debugging using 192.168.2.89:4000
warning: No executable has been specified and target does not support
determining executable automatically. Try using the “file” command.
0x001675c0 in ?? ()

2DS:
FREEZE