I accidentaly overwritten my save state on slot 1, but when I checked the states folder there were 2 state files the new one and the old, I’ve tried to change it’s name (old) in order to make Citra able to read it, is there anyway to manually load a save state? (both states are from Citra 1716 Nightly)
- Operating System: Windows 10 Pro
- CPU: i5 6200U
- GPU: Intel HD 520
- Citra Version (found in title bar): 1716
- Game: Pokemon X
citra_log.txt (44.6 KB)
In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.
System Information for Support
Client Version Nightly 1716 HEAD-62236b7
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 520
GPU Driver Version 22.214.171.12454
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
I’d like direct your attention to the the game ID in the name of those save states:
0004000000055D00 → Refers to your game ID (Pokemon X in this case)
.01. → Refers to the Save State slot.
So that save state is a save state of Pokemon X in slot 1.
0004000000164800.01.cst doesn’t have the same game ID. This is the save state for Pokemon Sun in slot 1.
If you’ve overwritten your save state in a particular slot, then that previous save state is gone. Regardless, you should be using your in-game save files most of all as they are a lot more reliable. Make sure to only use Save States within a gaming session, and not beyond one if you can help it.
Oh, I didn’t realize that I had a save state for Pokemon Sun since I don´t play that game as often as Pokemon X, thank you for the reply