Client Version Canary 1848 HEAD-c99734738
Operating System Linux 5.4.0-7642-generic
CPU Intel(R) Pentium(R) CPU G4560 @ 3.50GHz
Graphics API OpenGL 3.3.0
Graphics Renderer GeForce GTX 1050/PCIe/SSE2
GPU Driver Version 440.100
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
Open shaders folder then delete the opengl folder if it is there.
Emulation->Configure… then click on Graphics on the left
Click on the Advanced tab and turn on Accurate Multiplication
The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.
The shaders folder have no folders inside
Mark the “accurate multiplication” does not work and when I unmark the “enable hardware shaders” the game loads but the performance is horrible.
I noticed that i don’t have any “post-processing shader” to select, just “(none)”.
“home/jiro/.var/app/org.citra.citra-canary/data/citra-emu/nand/00000000000000000000000000000000/title/0004009b/00010202/content/00000000.app is tainted, application behavior may not be as expected!”
It looks like your rom might be corrupted. You may want to redump your game.
I fixed my rom. But seems like I have some render issue now. The problem persists when I try to load the game with “enable hardware shaders”.citra_log.txt (14.5 KB)
Client Version Canary 1848 HEAD-c99734738
Operating System Linux 5.4.0-7642-generic
CPU Intel(R) Pentium(R) CPU G4560 @ 3.50GHz
Graphics API OpenGL 3.3.0
Graphics Renderer GeForce GTX 1050/PCIe/SSE2
GPU Driver Version 440.100
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [ ]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
“[ 11.230017] Service.FS core/file_sys/ncch_container.cpp:LoadOverrides:472: Loaded NCCH /home/jiro/.var/app/org.citra.citra-canary/data/citra-emu/nand/00000000000000000000000000000000/title/000400db/00010302/content/00000000.app is tainted, application behavior may not be as expected!”
Hmmmmm. Are you sure you redumped it correctly?