Citra stopped working

Issue:
Enter a description of your issue here, in full detail.
it sayd citra qt stopped working

System Information

  • Operating System: win 7 64 bit
  • CPU: dual core
  • GPU: gt720 nvidia
  • Citra Version (found in title bar): head-15ed600 nightly 1387
  • Game: Pokémon Mystery Dungeon: Gates to Infinity
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Ucitra_log.txt (8.9 KB) pload your log file as an attachment by dragging & dropping

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1387 HEAD-15ed600
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
System Region                                 -1

I did not find anything wrong in your log file. Please wait for a moderator to assist.

1 Like

System Information for Support

Client Version                                Nightly 1387 HEAD-15ed600
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
System Region                                 -1

I did not find anything wrong in your log file. Please wait for a moderator to assist.

The log doesn’t say you started a game so make sure you do these steps:

  1. Open Citra then File->Open Citra Folder then log folder(keep this open in the background).
  2. Start the game and make Citra crash(don’t reopen or the log gets cleared so you have to do it again).
  3. Reupload the log here.

thanks…

System Information for Support

Client Version                                Nightly 1387 HEAD-15ed600
OpenGL Vendor                                 VMware, Inc.
OpenGL Renderer                               Gallium 0.4 on llvmpipe (LLVM 3.4, 128 bits)
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
System Region                                 -1

I did not find anything wrong in your log file. Please wait for a moderator to assist.

uploaded the new log

Are you on a Virtual Machine(VM)? Since it says VMware.

nope not at all …

it"s open gl 4.4…

it says not tested to thats why it dosent run right

it has same issue with pokemon x

Open dxdiag and screenshot the Display tab(s).
Just in case also screenshot Device Manager with Display adaptors expanded.

kk

plus i have the latest version of display adapter drivers

Try this, run DDU( https://www.guru3d.com/files-details/display-driver-uninstaller-download.html ) to make sure old drivers are completely wiped then download and install: https://www.nvidia.com/Download/driverResults.aspx/155054/en-us (I did pick GT 710 & Windows 7 64-bit and this is what came up, your old driver pointed to 388.16 and apparently it is Quadro which you don’t have).

1 Like

edit now it works on old version of citra but it lags what is memory required to run pokemon x

i have 436.30 gloneruogher

i will try it…

Same Problem. “Citra qt has stopped working”. Help please
citra_log.txt (7.1 KB)