Citra suddenly slow even though nothing has changed

I installed Citra yesterday and started playing FE Echoes. everything was running perfectly smoothly minus cutscenes which were, understandably for my laptop, running a bit slow.

I played a few hours yesterday and a few hours today, stopped to have dinner and closed Citra. But when I came back opened it and turned the game on suddenly everything was going drastically slower than before. the overworld map was as normal but the title screen and battle map were going much much slower. Nothing changed between sessions but it was suddenly just. slower.

System Information

  • Operating System: Windows 10
  • CPU: Intel Core i5-8265U
  • GPU: Intel UHD Graphics 620
  • Citra Version (found in title bar):
  • Game: Citra Nightly 1695
  • Screenshot of Issue (include the full Citra window including titlebar): Screenshot removed by moderator (piracy)

Diagnostic Log
Log file removed by moderator (piracy)

In order to save a copy of the log, follow this guide:

System Information for Support

Client Version                                Nightly 1695 HEAD-c2d36cd
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-8365U CPU @ 1.60GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) UHD Graphics 620
GPU Driver Version                  
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

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