When I was playing Ultra sun a few days ago, the game was running smoothly with no problem whatsoever. Now the game slows down a lot during transitions, like going to a new area, or entering a cutscene. Walking around in an area goes smoothly tho
citra_log.txt (7.3 KB)
System Information for Support
Client Version Nightly 1465 HEAD-23921e3
OpenGL Vendor null
OpenGL Renderer null
OpenGL Version null
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Hardware Shader, Geometry Shaders null
Enable Shader JIT [x]
Enable Vsync null
System Region -1
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
That doesn’t work unfortunately
The coretiming 2.0 change caused a regression unfortunately so try Nightly 1422: https://github.com/citra-emu/citra-nightly/releases/tag/nightly-1422
That did the trick, thank you!