Info on compatibility. (I did not find any place to post a comment on my report through Citra.)
- Operating System: Win 10 Pro
- CPU: AMD Ryzen 5 3600X
- GPU: Radeon RX580
- Citra Version (found in title bar): 1718
- Game: Reel Fishing Paradise 3D
- Screenshot of Issue (include the full Citra window including titlebar):
citra_log.txt (317.3 KB)
Log has been trimmed to remove a large portion of the repeating code below. It got up to 11MBs+
The fins/tails on the fish disappear when they face right. I assume this is some bug with double sided textures. The log file has
[ 16.662591] Render.OpenGL video_core/renderer_opengl/gl_rasterizer.cpp:SyncCullMode:1719: Unknown cull mode 3
[ 16.662594] Debug video_core/renderer_opengl/gl_rasterizer.cpp:SyncCullMode:1721: Unimplemented code!
Which might be linked to it.
It doesn’t affect the gameplay in any way. Just looks weird. I’ve turned all the options on and off, even messing with texture sizing.
Audio can only use LLE fast. HLE is choppy with and without stretching.
The audio seems to cut out randomly at times. I’m wondering if it’s me or Citra. Game will continue like normal.
That’s about the only Quirks I found with this game.