Console ID conflicting even after regeneration of Console ID

Console ID is conflicting even when running one instance in portable mode. I have created a new user folder after manual download for Citra Nightly, and have installed another instance via installer. But when try to join after regenerating console ID, it shows conflicting ID error.

System Information

  • Operating System: Windows 10
  • CPU: i5 9th Gen
  • GPU: GTX 1650
  • Citra Version (found in title bar): Citra Nightly 1704


Diagnostic Log

Installed Instance
citra_log.txt (3.7 MB)
citra-room.log (234 Bytes)

Portable Instance
citra-room.log (234 Bytes)
citra_log.txt (5.0 KB)

In order to save a copy of the log, follow this guide:

I did not find anything wrong in your log file. Please wait for a moderator to assist.

System Information for Support

Client Version                                Nightly 1704 HEAD-86b775b
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 1650/PCIe/SSE2
GPU Driver Version                            466.27
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.

Ok my bad, just noticed I was regenerating Telemetry ID and not the Console ID :frowning: :ok_man: :man_facepalming: