Constant FPS drops in Inazuma Eleven 3

Issue:
Enter a description of your issue here, in full detail.
While playing, the game constantly drops from 100% speed (30fps) to around 20fps and below. This problem doesn’t happen in the Inazuma Eleven GO games. In GO it is consistently 100% speed and can go to 520% speed on unlocked

System Information

  • Operating System: Windows 11
  • CPU: AMD Ryzen 5 5500
  • GPU: AMD Radeon 6650 XT
  • Citra Version (found in title bar): 2690
  • Game: Inazuma Eleven 3: Team Ogre Attacks
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (278.9 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Canary 2690  HEAD-1d64d6a
Operating System                             Windows 11 Version 22H2 (Build 22621.2715)
CPU                                          AMD Ryzen 5 5500                                | AVX2 | FMA
Graphics API                                 Unknown (?)
Graphics Renderer                            ?
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

citra_log.txt (214.6 KB)

System Information for Support

Client Version                               Canary 2690  HEAD-1d64d6a
Operating System                             Windows 11 Version 22H2 (Build 22621.2715)
CPU                                          AMD Ryzen 5 5500                                | AVX2 | FMA
Graphics API                                 Unknown (?)
Graphics Renderer                            ?
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.

Audio_Emulation: LLE

Change this back to HLE. LLE is very slow even on i9-14900K / Ryzen 9 7950X

But if I change it back to HLE, the sound starts crackling

Just tried it and performance is good but audio is still crackling in cutscenes

Pick your poison :frowning: HLE still needs improvements.

Sorry for the inconvenience.