Issue:
Enter a description of your issue here, in full detail.
System Information
- Operating System: Windows 10
- CPU:
- GPU:
- Citra Version : Citra Nightly 1776
- Game: All
- Screenshot of Issue Impossible, Citra just crash after loading the game
Diagnostic Log
citra_log.txt (5.2 KB)
Citra just crash after loading a game, everything was working yesterday, have you any idea ?
No game was booted in your log. If you are experiencing a crash then do not open citra again until after you posted the log as it gets purged when you reopen citra.
For more information, see How to Upload the Log File
No game was booted in your log. If you are experiencing a crash then do not open citra again until after you posted the log as it gets purged when you reopen citra.
For more information, see How to Upload the Log File
System Information for Support
Client Version Nightly 1776 HEAD-6764264
Operating System Windows 10 (10.0)
CPU AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer AMD Radeon(TM) Vega 8 Graphics
GPU Driver Version 22.7.1.220725
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region 2
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
Enabling Accurate Multiplication just slowdown my game
You have to download Citra Canary. The “Adrenalin 22.7.1” drivers cause citra nightlin to freeze but greatly increase performance on citra canary.
Thank you ! But Citra freeze during few seconds when the game load something, it is normal or a bug on Canary ?
Please upload a log file on the latest Canary build after encountering the issue.
System Information for Support
Client Version Canary 2228 HEAD-b9fd8a8
Operating System Windows 10 (10.0)
CPU AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer AMD Radeon(TM) Vega 8 Graphics
GPU Driver Version 22.7.1.220725
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region 2
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
Set your 3DS region back to auto-select in Emulation>Configuration>General
. You really shouldn’t need to touch this setting at all for anything. Just leave it on auto-select.