Crash at pokemon sun z-power move

Issue:
everything went fine until i didn’t get to first trial totem pokemon fight. At moment whe he ‘surrounds itself with aura’, citra crashes. I figured out that i have to uncheck “enable shader JIT” in emulation->configure->graphics to avvoid that, but in that case framerate drops to like 10. Spend an hour on that fight,watching slideshow, but won eventually. So i saved, enabled JIT again and game crashed again when professor showed z-power for the first time (again somethig with ‘surrounds itself with aura’, some nexgen graphick involved apperently :slight_smile: ).

System Information

  • Operating System: windows 7 ultimate 64-bit(sp1)
  • CPU: core-i7-3370K 3.5 Ghz
  • GPU: nvidea GeForce GTX-760
  • Citra Version (found in titlebar): 20170131-d0bf7df
  • Game: pokemon sun
  • Screenshot of Issue (include the full Citra window including titlebar):

i won’t let me neither upload file(too big), nor paste log here (500 error at topic creation)

Log: log

console screenshot

your nightly version is very outdated, try with the latest version.

also this might be cause by a missing home folder, did you dump it?

am i looking in a wrong place? It seem to be the latest nightly build.

also this might be cause by a missing home folder, did you dump it?

Didn’t quite get it. What home folder?

sorry my bad was not looking at the time stamp correctly.

regarding the home folder i mean this

https://citra-emu.org/wikis/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console

this might cause issues in some games if it is missing despite them booting

I’ve personally tested this, and the game will crash in the Nightly builds, whereas the Bleeding Edge doesn’t crash when attempting to use a Z-Move.

This is likely related to #2498, so check back when that gets fixed.