Crash in Pokemon SMD

Issue:
The game crashes in the cutscene after Purifying Cave.
Have not experienced any other issues whatsoever.

System Information

  • Operating System: Windows 10 x64
  • CPU: Intel Core i7-8550U CPU @ 1.80GHz
  • GPU: Intel UHD Graphics 620
  • Citra Version (found in title bar): Nightly 1144
  • Game: Pokemon Super Mystery Dungeon
  • Screenshot of Issue:

Diagnostic Log
citra_log.txt (588.2 KB)

I would really appreciate if someone looked into this problem. Thanks

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Try with ‘Enable Hardware Shader’ disabled, before launching the game.

Thank you for taking the time to look at my problem; but, unfortunately, the emulator is still crashing. I have tried a number of different visual settings but to no avail.

Try with ‘Enable Hardware Renderer’ (not to be confused with ‘Enable Hardware Shader’) and ‘Enable Shader JIT’ disabled. you could try first with 'Enable Shader JIT" disable since it doesn’t affect performance as much as the other setting. you can also disable these settings in-game a little before where the game crashes since it may perform really slow without these settings enabled.

EDIT: btw, disable V-Sync.

I had to play the game at 2 fps for like ten minutes but I was able to get past the problem. Thanks for your help.