Crash on opening game in Linux

Issue:
Right after opening Fire Emblem Echoes (only game I can test on rn), the entire emulator crashes (on one occassion, it apparently froze my entire computer, but I’m not sure if it was Citra that made it crash)

System Information

  • Operating System: Manjaro Linux 19.0.2
  • CPU: AMD Ryzen 3 1200
  • GPU: NVIDIA GeForce GT 1030
  • Citra Version (found in title bar): Nightly 1463
  • Game: Fire Emblem Echoes (PAL)
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (29.3 KB)

System Information for Support

Client Version                                Nightly 1463 HEAD-3b1b8b7e
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

By the way, sometimes the game is able to reach the title screen, but sometimes it crashes before rendering anything